![]() ![]() They were also a challenging time for the scene as well thanks to the devastating effects of “Great Video Game Crash” that largely affected the West providing an object lesson for Nintendo whose star would rise later.Īrcades weren’t entirely immune to the crushing blow that the consumer market was dealt but that didn’t dim the enthusiasm a number of developers had for the medium such as those that were still searching for ways to take pixels to the next level of immersion. ![]() The early 80s were something of a turning point for arcades with huge hits like Nintendo’s Donkey Kong and Taito’s Pac-Man drumming up quarters from everyone’s pockets. But back then, even imagining a game that looked as good as a cartoon, much less one drawn by former Disney artists, was crazy talk. Today, cel-shaded graphics and games that look like animated shorts aren’t anything that special. In a number of ways, Dragon’s Lair really was way ahead of its time. This was the inside of the the flyer that went out to arcade owners (the front featured the cabinet). ![]()
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